Among the Trolls Beginner Guide: Survival Tips for Your First Days in the Wild
New to Among the Trolls? This beginner guide covers survival basics, crafting, base building, foraging, and co-op tips to survive your first days.
Few survival games drop you into a landscape as quietly unsettling as the Finnish wilderness in Among the Trolls. You arrive at your grandfather's remote cabin expecting a simple visit and instead inherit a forest full of foraging, crafting, and things that watch you from between the pines. That is why an Among the Trolls beginner guide matters: the game explains very little, and your first few days set the pace for everything that follows.
This Among the Trolls beginner guide covers the practical side — what to do in your first hour, which resources actually matter, how to build shelter you can survive the night in, and how to handle the trolls and spirits that share the forest with you. Expect fundamentals, not spoilers.
Why the Opening Hours Matter So Much
Among the Trolls is a first-person, open-world survival game from the Finnish indie team Forbidden Studios, and its identity comes from folklore rather than from zombies, raiders, or sci-fi hazards. You play as a grandchild returning to a family cabin in the woods, and the forest around it is treated as a living place with its own rules.
That design choice cuts both ways. On one hand, the atmosphere is genuinely distinctive: mist, moss, wooden cabins, and a mythology that most survival games never touch. On the other hand, the game leans hard on discovery. Where other titles hand you a quest log and a marker, this one often expects you to notice things yourself — which is exactly where new players get stuck.
A few realities to keep in mind:
- The game has been in early access, so systems, balance, and interfaces can shift between updates.
- Community reports on the Among the Trolls Steam Community hub regularly discuss controls, saving behavior, and overall game length — useful context, but treat forum threads as player experience rather than official documentation.
- The tone is slower than most survival games. Rushing into the woods unprepared usually ends with a long walk back to your body or your cabin.
If you go in expecting a gentle, folklore-flavored survival sandbox rather than a combat gauntlet, you will enjoy the early hours far more.
First-Session Setup: Controls, Settings, and Save Habits
Before you chase a single berry, spend five minutes on setup. Small adjustments here save hours later. Player experience on the Steam forums suggests the control and save options are a frequent topic of discussion, so it pays to look at those menus yourself rather than assume.
| Setting or habit | Why it matters | What to do |
|---|---|---|
| Control layout | Community threads frequently raise questions about key rebinding | Open the controls menu first and note what you can and cannot change |
| Save behavior | Players have reported confusion about how and when progress is stored | Establish a routine early — know how a session ends before you invest hours |
| Mouse / stick sensitivity | Exploration and combat both depend on camera control | Lower it slightly; dense forest makes fast turns disorienting |
| Audio | Sound cues warn you about nearby creatures | Headphones are strongly recommended |
| Graphics preset | Thick foliage and fog are demanding | Start at medium and tune upward |
| Brightness | Night and deep forest get very dark | Calibrate so you can still see silhouettes |
Once those are handled, the actual survival loop is straightforward: gather, craft, build, eat, explore, repeat. The trick is sequencing it well.
Your First In-Game Day: A Step-by-Step Plan
Your first day should end with a roof over your head, a fire, and a full stomach. Everything else is a bonus. Here is a workable order of operations that works whether you are playing solo or with friends.
| Phase | Primary goal | What to watch for |
|---|---|---|
| First 10 minutes | Scout the area around the cabin | Note landmarks — water, rock outcrops, deadfall |
| 10–25 minutes | Collect loose materials | Sticks, stones, plant fiber, anything on the ground |
| 25–45 minutes | Craft your first tools | A cutting tool unlocks everything else |
| 45–70 minutes | Solve food and water | Berries, mushrooms, fish, or small game |
| 70–90 minutes | Choose a base location | Near water and resources, but not on a main path |
| Before dark | Shelter, fire, and storage | Do not get caught outside at night |
Two habits separate players who thrive from players who struggle. First, never drop your entire inventory to grab one item — keep a reserve of basics at your base. Second, mark your routes mentally or with landmarks, because the forest looks remarkably similar from every angle and getting lost after dark is the most common early mistake.
Also resist the urge to explore far on day one. The map is large, and an Among the Trolls beginner guide that tells you to sprint into the unknown is doing you a disservice. Expand your radius gradually as your tools improve.
Gathering, Crafting, and Base Building Essentials
Resource names and spawn behavior can shift during early access, but the categories have stayed consistent. Focus on these six.
| Resource | Where to find it | Best early use |
|---|---|---|
| Wood and branches | Fallen trees, deadfall near the cabin | Tools, fire fuel, first shelter |
| Stone | Rocky ground, shorelines, cliffs | Axes, knives, hammers |
| Plant fiber and grass | Meadows, forest floor, clearings | Cordage, bindings, basic gear |
| Berries and mushrooms | Forest floor and clearings | Quick food — but identify before you eat |
| Water | Lakes, streams, rainfall | Drinking and cooking |
| Fish and small game | Shorelines, shallow water, traps | Reliable protein |
Crafting priority matters more than crafting volume. New players often build decorative or low-value items first and then wonder why they cannot cut wood.
| Priority | What to craft | Why it comes first |
|---|---|---|
| 1 | Basic cutting tool or axe | Unlocks efficient wood gathering |
| 2 | Fire-starting kit | Warmth, cooking, light, and safety at night |
| 3 | Simple shelter and bed | Rest, respawn point, protection |
| 4 | Water container | Fewer trips to the lake |
| 5 | Storage container | Frees up inventory space |
| 6 | A basic weapon | Defense when avoidance fails |
For base location, look for three things: fresh water within a short walk, a resource-dense area for wood and stone, and a natural barrier such as a rock face or shoreline that limits the directions something can approach from. Build small at first. A compact shelter with a fire pit and one storage box beats an ambitious unfinished longhouse every time, because unfinished structures protect you from nothing.
If you are playing with others, decide early who is gathering, who is building, and who is cooking. Shared bases in survival games collapse under unclear ownership far more often than under troll attacks.
Trolls, Spirits, and Other Forest Dangers
The creatures are the reason this game has its name, and they are not simple enemy spawns. Trolls tend to be territorial and often avoidable if you keep your distance and do not provoke them. The spirits and supernatural elements are stranger still, tied to Finnish folk belief rather than to a conventional combat loop.
| Threat | What to expect | How to respond |
|---|---|---|
| Trolls | Large, territorial, sometimes indifferent to you | Keep distance, observe patterns, avoid provoking |
| Forest spirits | Behave according to their own logic | Respect boundaries; pay attention to environmental clues |
| Hunger, thirst, cold | Slow and cumulative rather than dramatic | Keep supplies topped up before long trips |
| Nightfall | Sharply reduced visibility | Stay indoors or near a fire |
| Wildlife | Opportunistic and sometimes aggressive | Avoid or fight with reach, not brute force |
The practical takeaway: information beats aggression. Watching a creature's patrol before you commit to a fight or a gathering run saves more health than any weapon.
Playing With Friends
Co-op changes the math considerably, and it is where the game becomes genuinely relaxed.
| Role | Focus | Notes |
|---|---|---|
| Builder | Shelter, storage, fortifications | Stays near base, uses gathered materials |
| Forager | Food, water, plant fiber | Keeps everyone fed |
| Hunter / scout | Exploration, mapping, threat scouting | Reports back on danger |
| Crafter | Tools, weapons, upgrades | Turns raw materials into progress |
Rotate roles every session so nobody gets stuck doing the tedious job forever. That single habit prevents most co-op burnout.
For official feature descriptions and current build information, check the Among the Trolls store page on Steam, which reflects the latest developer notes more reliably than any third-party summary.
FAQ
Is there a tutorial in Among the Trolls? Not in the hand-holding sense. The opening area around the cabin functions as a soft tutorial — it is stocked with the basic materials you need, so spend your first half hour there learning the crafting and survival menus before wandering deeper into the forest. That is the single most useful habit this Among the Trolls beginner guide can pass along.
What should I build first? A cutting tool, then a fire, then a small shelter. Everything else compounds from there. Building a large base before you have reliable food and water just creates a bigger place to starve in.
Can I play co-op from the start? Yes, co-op is a core part of the experience, and many players find the early survival loop much friendlier with a partner. Divide gathering and building duties so neither of you is doing all the walking.
How long is the game? Length is still a moving target during early access, and community threads on the Steam forums debate it regularly. Rather than chasing a completion number, set your own goals — a secure base, a stocked larder, and a map you know well are all satisfying milestones on their own.
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